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 Less work through Xcode and shell scripts
2011-12-16 @600
 
 iTunesCantComplain released
2011-10-28 @954
 
 Dennis Ritchie deceased
2011-10-13 @359
 
 Thank you, Steve.
2011-10-06 @374
 
 Cocoa Text System everywhere...
2011-03-27 @788
 
 Blog migration
2011-01-29 @520
 
 All you need to know about the Mac keyboard
2010-08-09 @488
 
 Review: Sherlock
2010-07-31 @978
 
 Playing with Objective C on Debian
2010-05-08 @456
 
 Fruit vs. Obst
2010-05-08 @439
 
 Mixed-language ambiguity
2010-04-15 @994
 
 Uli's 12:07 AM Law
2010-04-12 @881
 
 Uli's 1:24 AM Law
2010-04-12 @874
 
 Uli's 6:28 AM Law
2010-04-12 @869
 
 Uli's 3:57 PM Law
2010-04-12 @867
 

More...

Keep it Simple and ... Basic?

I just found the following design goals for a programming language on Wikipedia:

  1. Be easy for beginners to use.
  2. Be a general-purpose programming language.
  3. Allow advanced features to be added for experts (while keeping the language simple for beginners).
  4. Be interactive.
  5. Provide clear and friendly error messages.
  6. Respond quickly for small programs.
  7. Not require an understanding of computer hardware.
  8. Shield the user from the operating system.

The fun part is, that these rules are not for HyperTalk, but rather for ... Dartmouth BASIC. So, considering these goals could just as well have been Dan Winkler's goal when designing HyperTalk ... compare BASIC and HyperTalk, and how well they solved these problems considering hardware limitations of their time. Done that? Good.

Now, imagine HyperTalk was BASIC, and imagine how a new HyperTalk using the assumptions of 2006 instead of 1987 would look and behave. I don't think it would look much like SuperTalk or Transcript. Inform 7 is already closer, but there has to be something more...

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Created: 2006-11-16 @831 Last change: 2006-11-16 @841 | Home | Admin | Edit
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